Moves List: All Special Moves and Super Arts - Street Fighter 6 Guide - IGN (2024)

Table of Contents
SF6 Move List: All Special Moves and Super Arts Blanka Move List Blanka Unique Attacks Blanka Special Moves Blanka Super Arts Cammy Move List Cammy Unique Attacks Cammy Special Moves Cammy Super Arts Chun-Li Move List Chun-Li Unique Attacks Chun-Li Special Moves Chun-Li Super Arts Dee Jay Move List Dee Jay Unique Attacks Dee Jay Special Moves Dee Jay Super Arts Dhalsim Move List Dhalsim Unique Attacks Dhalsim Special Moves Dhalsim Super Arts E. Honda Move List E. Honda Unique Attacks E. Honda Special Moves E. Honda Super Arts Guile Move List Guile Unique Attacks Guile Special Moves Guile Super Arts Jamie Move List Jamie Unique Attacks Jamie Special Moves Jamie Super Arts JP Move List JP Unique Attacks JP Special Moves JP Super Arts Juri Move List Juri Unique Attacks Juri Special Moves Juri Super Arts Ken Move List Ken Unique Attacks Ken Special Moves Ken Super Arts Kimberly Move List Kimberly Unique Attacks Kimberly Special Moves Kimberly Super Arts Lily Move List Lily Unique Attacks Lily Special Moves Lily Super Arts Luke Move List Luke Unique Attacks Luke Special Moves Luke Super Arts Manon Move List Manon Unique Attacks Manon Special Moves Manon Super Arts Marisa Move List Marisa Unique Attacks Marisa Special Moves Marisa Super Arts Ryu Move List Ryu Unique Attacks Ryu Special Moves Ryu Super Arts Zangief Move List Zangief Unique Attacks Zangief Special Moves Zangief Super Arts Up Next: Battle Hub Explained Top Guide Sections Was this guide helpful? In This Guide

By

Samuel Heaney,Luis Joshua Gutierrez,Axel Bosso,+8 more

updated

An important part of learning a fighting game like Street Fighter 6 is learning how to play with the characters you like and discovering how to perform their unique moves. From the most basic Hadoken to the cinematic Super Art attacks, remembering all the inputs can be tough (at least when using the Classic Control).

This SF6 guide will help you with a large list where you can find the unique moves, special moves, and Super Arts inputs for every fighter in the game.

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SF6 Move List: All Special Moves and Super Arts

Below you will find the quick links to all the move lists in Street Fighter 6, divided per character:

  • Cammy Move List
  • Chun-Li Move List
  • Dee Jay Move List
  • E. Honda Move List
  • Guile Move List
  • Jamie Move List
  • JP Move List
  • Juri Move List
  • Ken Move List
  • Kimberly Move List
  • Lily Move List
  • Luke Move List
  • Manon Move List
  • Marisa Move List
  • Ryu Move List
  • Zangief Move List

Be sure to check out our comprehensive SF6 Character Guides for handy tips and tricks, alternate outfits, combos, and more.

Blanka Move List

Blanka Unique Attacks

MoveCommandWhat It Does
Rock CrusherForward + Medium PunchIt’s an overhead.
Double Knee BombsForward + Medium KickIt’s a double-hit attack.
Wild EdgeBack + Medium KickIt’s a strong kick.
Wild NailForward + Heavy PunchIt’s a jumping hit.
Amazon River RunDown Forward + Heavy PunchA strong slide attack.
Coward CrouchDown + Two PunchesBlanka changes to a lower stance.
Wild Lift(After Coward Crouch) Any PunchIt’s an upper attack.
Raid Jump(After Coward Crouch) Any KickIt’s a special jump.
Surprise Forward HopForward + Three KicksIt’s a large jump forward.
Surprise Back HopBack + Three KicksIt’s a large jump back.

Blanka Special Moves

MoveCommandWhat It Does
Electric ThunderQuarter Circle Back + (Any) PunchIt’s a close-range electric attack. It can be held to extend the duration.
Rolling AttackBack Charge, Forward + (Any) PunchBlanka turns into a ball and attacks in a straight line.
Vertical Rolling AttackDown Charge, Forward + (Any) KickBlanka turns into a ball and attacks upward.
Backstep Rolling AttackHalf Circle Back + (Any) KickBlanka quickly steps back and then jumps like a ball, creating a curve.
Aerial Rolling Attack(In the air) Back Charge, Forward + (Any) PunchBlanka turns into a ball and attacks in a straight line while in the air.
Wild HuntQuarter Circle Forward + (Any) KickIt’s a jump forward with a grab.
Blanka-chan BombDown, Down + (Any) Punch Blanka throws a small doll that can be electrified.
Rolling Cannon(After any rolling move) Any Direction + (Any) Punch After activating Lightning Beast (Super Art 2), Blanka can do additional rolling attacks up to three times.

Blanka Super Arts

MoveCommandWhat It Does
Shout of EarthDoble Quarter Circle Forward + (Any) PunchIt’s an electric strike on the ground.
Lightning BeastDoble Quarter Circle Back + (Any) PunchIt’s a booster that allows extra rolling attacks.
Ground Shave CannonballDoble Quarter Circle Forward + (Any) KickIt’s a long-range rolling hit that unleashes a cinematic attack.

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Cammy Move List

Cammy Unique Attacks

MoveCommandWhat It Does
Lift UppercutBack + Medium PunchIt’s an uppercut.
Delayed RipperForward + Heavy KickIt’s a long-range kick.
Assault BladeBack + Heavy KickIt’s a high kick.
Lift CombinationBack + Medium Punch, Heavy KickIt’s a two-hit combo.
Swing CombinationHeavy Punch, Heavy KickIt’s a two-hit launcher.

Cammy Special Moves

MoveCommandWhat It Does
Spiral ArrowQuarter Circle Forward + (Any) KickIt’s a low attack that travels a good distance. The Heavy version can be held down.
Cannon SpikeDragon Punch + (Any) KickIt’s an uppercut. The Heavy version can be held down.
Quick Spin KnuckleQuarter Circle Back + (Any) PunchIt’s a rolling move that moves forward.
Cannon Strike(In the air) Quarter Circle Back + (Any) KickIt’s like a thrusting attack in the air.
Hooligan CombinationQuarter Circle Forward + (Any) PunchCammy jumps into the air as a ball. The Heavy version can be held down.
Razor’s Edge Slicer(After Hooligan Combination) (No input)It’s a sliding attack.
Cannon Strike(After Hooligan Combination) (Any) KickAnother way of performing a Cannon Strike.
Reverse Edge(After Hooligan Combination) Down + (Any) KickIt’s an overhead.
Fatal Leg Twister(After Hooligan Combination) Light Kick + Light PunchIt’s a grab.
Silent Step(After Hooligan Combination) (Any) PunchIt stops Hooligan Combination.

Cammy Super Arts

MoveCommandWhat It Does
Spin Drive SmasherDoble Quarter Circle Forward + (Any) KickIt’s a series of strong kicks.
Killer Bee SpinDoble Quarter Circle Back + (Any) KickA quick kick that ends in a grab.
Aerial Killer Bee Spin(In the air) Doble Quarter Circle Back + (Any) KickA series of attacks in the air.
Delta Red AssaultDoble Quarter Circle Forward + (Any) PunchIt’s a close-range attack that unleashes a cinematic attack.

Chun-Li Move List

Chun-Li Unique Attacks

MoveCommandWhat It Does
Swift ThrustForward or Back + Medium PunchIt’s a long-rage hit.
HakkeiBack + Heavy PunchIt’s a strong hit.
Water Lotus FistDown Forward + Heavy PunchIt’s an overhead.
Yokusen KickForward + Heavy KickIt’s a strong kick.
Falling CraneDown Forward + Heavy KickIt’s a hit that let you go behind the opponent.
Yoso Kick(In the air) Down + Medium KickIt’s an aerial kick attack. It can be repeated up to three times.
Wall Jump(Near a wall) Jump to the other sideYou can use the wall to do an extra jump.
Soaring Eagle Punches(In the air) Heavy Punch, Heavy PunchIt’s a strong aerial two-hit combo.
Serenity StreamQuarter Circle Back + (Any) PunchChun-Li changes stance.
Orchid Palm(In Serenity Stream) Light PunchIt’s a low hit.
Snake Strike(In Serenity Stream) Medium PunchIt’s a sliding attack.
Lotus FistIn Serenity Stream) Heavy PunchIt’s an overhead.
Forward Strike(In Serenity Stream) Light KickIt’s a low hit.
Senpu Kick(In Serenity Stream) Medium KickIt’s a strong kick.
Tenku Kick(In Serenity Stream) Heavy KickIt’s a launcher.

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Chun-Li Special Moves

MoveCommandWhat It Does
KikokenBack Charge, Forward + (Any) PunchIt’s a close-range projectile.
Hundred Lightning KicksQuarter Circle Forward + (Any) KickIt’s a series of fast kicks.
Lightning Kick Barrage(After an OD Hundred Lightning Kicks) Two KicksAn extension of Hundred Lightning Kicks.
Aerial Hundred Lightning Kicks(In the air) Quarter Circle Forward + (Any) KickIt’s an aerial version of Hundred Lightning Kicks.
Spinning Bird KickDown Charge, Up + (Any) KickIt’s a series of flying kicks.
HazanshuQuarter Circle Back + (Any) KickIt’s an overhead.
Tensho KicksDown, Down + (Any) KickIt’s a series of upward kicks.

Chun-Li Super Arts

MoveCommandWhat It Does
KikoshoDoble Quarter Circle Forward + (Any) PunchIt’s a close-range projectile.
Aerial Kikosho(In the air) Doble Quarter Circle Forward + (Any) PunchIt’s an aerial close-range projectile.
Hoyoku-senDoble Quarter Circle Forward + (Any) KickIt’s a series of strong and fast kicks.
Soten RankaDoble Quarter Circle Back + (Any) KickIt’s a close-range hit that unleashes a cinematic attack.

Dee Jay Move List

Dee Jay Unique Attacks

MoveCommandWhat It Does
Knee Shot(In the air) Down + Light KickIt’s an aerial attack.
Sunrise HeelForward + Medium KickIt’s an overhead.
Face BreakerBack + Heavy KickIt’s an overhead.
Threebeat ComboLight Punch, Medium Kick, Medium KickIt’s a three-hit combo.
Dee Jay SpecialMedium Punch, Heavy Punch, Heavy KickIt’s a three-hit combo.
Funky DanceMedium Punch, Medium Punch, Heavy PunchIt’s a three-hit combo.
Funky Dance FeintMedium Punch, Medium Punch, Back + Heavy PunchIt’s a three-hit combo with a third hit that can be feinted.
Party in the Air(In the air) Medium Punch, Heavy PunchIt’s an aerial combo.
Speedy MaracasDown, Down + Two PunchesIt builds your Super Art gauge. It can be held down.

Dee Jay Special Moves

MoveCommandWhat It Does
Air SlasherBack Charge, Forward + (Any) PunchIt’s a projectile.
Jackknife MaximumDown Charge, Up + (Any) KickIt’s an anti-air kick.
Roll Through FeintQuarter Circle Forward + Light KickDee Jay dashes forward, faking a kick.
Quick Rolling SobatQuarter Circle Forward + Medium KickDee Jay dashes forward and gives a strong kick.
Double Rolling SobatQuarter Circle Forward + Heavy KickDee Jay dashes forward and gives a strong kick.
Machine Gun UppercutQuarter Circle Back + (Any) PunchIt’s an uppercut with a slow start.
Jus CoolQuarter Circle Back + (Any) KickDee Jay steps back.
Funky Slicer(After Jus Cool) Light KickIt’s a low kick.
Waning Moon(After Jus Cool) Medium KickIt’s an overhead.
Maximum Strike(After Jus Cool) Heavy KickIt’s a strong kick.
Juggling Dash(After Jus Cool) Forward + (Any) PunchDee Jay dashes forward.
Juggling Sway(After Juggling Dash) Back + (Any) PunchDee Jay dashes backward.

Dee Jay Super Arts

MoveCommandWhat It Does
The Greatest SobatDoble Quarter Circle Forward + (Any) KickIt’s a strong kick.
Lowkey Sunrise FestivalDoble Quarter Circle Forward + Light Punch, Light Punch, Medium Punch, Heavy Punch, Light Kick, Medium Kick, Heavy KickIt’s a series of attacks that you need to press when activated.
Marvelous Sunrise FestivalDoble Quarter Circle Forward + Medium Punch, Light Punch, Medium Punch, Heavy Punch, Light Kick, Medium Kick, Heavy KickIt’s a variant of Lowkey Sunrise Festival.
Headliner Sunrise FestivalDoble Quarter Circle Forward + Heavy Punch, Light Punch, Medium Punch, Heavy Punch, Light Kick, Medium Kick, Heavy KickIt’s a variant of Lowkey Sunrise Festival.
Climatic Strike(After Marvelous Sunrise Festival or Headliner Sunrise Festival) Heavy PunchIt’s an ender for the Super Art.
Encore Beat(After Marvelous Sunrise Festival or Headliner Sunrise Festival) Heavy KickIt’s an ender for the Super Art.
Weekend PleasureDoble Quarter Circle Back + (Any) PunchIt’s a close-range hit that unleashes a cinematic attack.

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Dhalsim Move List

Dhalsim Unique Attacks

MoveCommandWhat It Does
Yoga UppercutBack + Medium PunchIt’s an uppercut.
Yoga LanceBack + Heavy PunchIt’s a long-rage punch that attacks in a diagonal line.
Nirvana PunchDown Back + Heavy PunchIt’s a long-rage low punch that attacks in a straight line.
Agile KickDown Back + Light KickIt’s a slide attack.
Divine KickBack + Medium KickIt’s a strong middle kick.
Thurst KickDown Back + Medium KickIt’s a slide attack.
Yoga MountainBack + Heavy Kick It’s a strong kick that hits high.
Karma KickDown Back + Heavy KickIt’s a stronger slide attack, it causes knockback.
Yoga Mummy(In the air) Down + Light PunchIt’s a slow aerial headbutt.
Drill Kick(In the air) Down + Light KickIt’s a slow aerial kick.

Dhalsim Special Moves

MoveCommandWhat It Does
Yoga FireQuarter Circle Forward + (Any) PunchIt’s a projectile. Can be charged.
Yoga ArchQuarter Circle Forward + (Any) KickIt’s a projectile that goes up and down.
Yoga FlameHalf Circle Back + (Any) PunchIt’s a close-range fire attack.
Yoga BlastHalf Circle Back + (Any) KickIt’s a close-range upper-fire attack.
Yoga Comet(In the air) Quarter Circle Forward + (Any) PunchIt’s an aerial projectile that moves in a diagonal direction.
Yoga FloatDown + Two KicksDhalsim stays in the air for a few seconds.
Aerial Yoga Float(In the air) Down + Two KicksDhalsim stays in the air for a few seconds after a jump.
Yoga TeleportBack or Forward + Three Kicks or Three PunchesDhalsim teleports forward or back.
Aerial Yoga Teleport(In the air) Back or Forward + Three Kicks or Three PunchesDhalsim teleports forward or back while in the air.

Dhalsim Super Arts

MoveCommandWhat It Does
Yoga InfernoDoble Quarter Circle Forward + (Any) PunchIt’s a close-range fire attack.
Yoga SunburstDoble Quarter Circle Back + (Any) KickIt’s a big fireball that goes up and down. Can be charged.
Shin ShoryukenDoble Quarter Circle Forward + (Any) KickIt’s a close-range hit that unleashes a cinematic attack.

E. Honda Move List

E. Honda Unique Attacks

MoveCommandWhat It Does
Harai KickForward + Heavy KickIt’s a low attack.
Power StompDown Forward + Heavy KickIt’s an overhead.
Flying Sumo Press(In the air) Down + Medium KickIt’s an aerial attack.
Double SlapsLight Punch + Medium PunchIt’s a two-hit combo.
Toko ShizumeMedium Punch, Down Forward + Heavy KickIt’s a two-hit combo that ends with an overhead.

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E. Honda Special Moves

MoveCommandWhat It Does
Hundred Hand SlapQuarter Circle Back + (Any) PunchIt’s a series of quick slaps.
Sumo HeadbuttBack Charge, Forward + (Any) PunchE. Honda flies toward the opponent and does a headbutt.
Sumo SmashDown Charge, Up + (Any) KickE. Honda jumps and then smashes the ground.
Oicho ThrowHalf Circle Back + (Any) KickIt’s a command grab.
Sumo DashQuarter Circle Forward + (Any) KickE. Honda moves forward.
Teppo Triple Slap(After Sumo Dash) (Any) Punch, (Any) PunchIt’s an attack of multiple slaps.
Taiho Cannon Lift(After Sumo Dash) Down + (Any) PunchIt’s a launcher.
Neko DamashiDown, Down + (Any) PunchIt’s a strong hit.
Sumo SpiritDown, Down + (Any) KickIt’s a booster that enhances your Hundred Hand Slap.

E. Honda Super Arts

MoveCommandWhat It Does
Show of ForceDoble Quarter Circle Forward + (Any) PunchIt’s a series of strong slaps.
Ultimate Killer Head RamBack Charge, Forward, Back, Forward + (Any) KickIt’s a series of strong attacks that starts with a flying headbutt.
The Final BoutDoble Quarter Circle Back + (Any) PunchIt’s a close-range hit that unleashes a cinematic attack.

Guile Move List

Guile Unique Attacks

MoveCommandWhat It Does
Full Bullet MagnumForward + Medium PunchIt’s an overhead.
Burning StraightBack + Heavy PunchIt’s a strong punch.
Spinning Back KnuckleForward + Heavy PunchIt’s a strong punch.
Knee BazookaBack + Light KickIt’s a high kick attack.
Rolling SobatBack or Forward + Medium KickA strong kick that can create or reduce distance.
Reverse Spin KickForward + Heavy KickIt’s a strong kick.
Guile High KickDown Forward + Heavy KickIt’s a strong high kick.
Recoil CannonMedium Punch, Back + Heavy PunchIt’s a series of hits that sends the enemy flying.
Double ShotDown + Medium Punch, Down + Medium PunchIt’s a series of quick attacks.
Drake FangDown + Medium Kick, Forward + Medium PunchIt’s a series of attacks that begins with a low and ends with an overhead.
Phantom CutterDown + Heavy Kick, Down Forward + Heavy KickIt’s a combo of a low attack and a launcher.

Guile Special Moves

MoveCommandWhat It Does
Sonic BoomBack Charge, Forward + (Any) PunchIt’s a projectile.
Somersault KickDown Charge, Up + (Any) KickIt’s an anti-air kick.
Sonic BladeQuarter Circle Back + (Any) PunchCreates a booster for projectiles in front of you.
Sonic Cross(After Sonic Blade) Forward + (Any) PunchIt creates a fast projectile.
Sonic Break(After Solid Puncher) Two PunchesIt throws a projectile.
Sonic Break (consecutive)(After Solid Puncher and a Sonic Boom or Sonic Break) (Any) PunchIt throws more projectiles, up to four.

Guile Super Arts

MoveCommandWhat It Does
Sonic HurricaneBack Charge, Forward, Back, Forward + (Any) PunchIt’s a close to medium-range projectile.
Solid PuncherDoble Quarter Circle Back + (Any) PunchGuile can throw Sonic Breaks until the gauge is depleted.
Crossfire SomersaultBack Charge, Forward, Back, Forward + (Any) KickIt’s a close-range anti-air kick that unleashes a cinematic attack.

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Jamie Move List

Jamie Unique Attacks

MoveCommandWhat It Does
Tensei KickDown + Two KicksIt’s a launching kick.
Phantom SwayDown + Heavy Kick, Heavy Kick, (Any) PunchIt’s a two-hit combo that ends with a drink.
Falling Star KickForward + Medium KickIt’s an overhead.
Hermit’s ElbowBack + Heavy PunchIt’s a strong high hit.
Senei KickForward + Heavy KickA strong low kick.
Bitter StrikesLight Punch, Light Kick, Medium PunchIt’s a fast three-hit combo. It requires at least one drink.
Full Moon KickForward + Medium Kick, Medium Kick, (Any) PunchIt’s a two-hit combo that ends with one drink. It requires at least two drinks.
Intoxicated AssaultBack + Heavy Punch, Heavy Punch, Heavy KickIt’s a series of strong attacks. It requires at least three drinks.
Ransui HazeForward + Heavy Kick, Back + Heavy Kick, (Any) PunchA series of strong attacks that change depending on the timing of the punch. It requires four drinks.

Jamie Special Moves

MoveCommandWhat It Does
The Devil InsideDown x2 + (Any) PunchJamie drinks from a gourd. It can be held down to drink multiple times.
Freeflow StrikesQuarter Circle Forward + (Any) Punch, Forward + (Any) Punch, + Forward + (Any) PunchIt’s a series of strong punches.
Freeflow StrikesQuarter Circle Forward + (Any) Punch, Forward + (Any) Kick, + Forward + (Any) KickIt’s a series of strong kicks.
Swagger StepQuarter Circle Back + (Any) PunchIt’s a strong punch that reduces the distance from the opponent.
Arrow KickDragon Punch + (Any) KickA series of kicks that launches the opponent.
Luminous Dive Kick(In the air) Quarter Circle Back + (Any) KickA dive kick. It requires at least one drink.
BakkaiQuarter Circle Forward + (Any) KickIt’s a series of kicks. It requires at least two drinks.
Tenshin(Near opponent) Half Circle Back + (Any) KickIt produces a stun when near an enemy.
Swagger Hermit PunchQuarter Circle Back + (Any) Punch, Forward + (Any) PunchIt’s a two-hit palm strike. It requires four drinks.

Jamie Super Arts

MoveCommandWhat It Does
Breakin’Doble Quarter Circle Forward + (Any) KickIt’s a series of kicks. If you hold down, you’ll charge your drinks meter.
The Devil’s SongDoble Quarter Circle Back + (Any) PunchA booster that enhances your attacks for a limited time.
Getsuga SaihoDoble Quarter Circle Forward + (Any) PunchIt’s a close-range hit that unleashes a cinematic attack.

JP Move List

JP Unique Attacks

MoveCommandWhat It Does
GuillotinnaForward + Medium KickIt’s an overhead.
MaliceDown Forward + Heavy PunchIt’s a sliding attack.
BylinaForward + Heavy KickIt’s a high kick.
Grom StrelkaBack + Medium Punch, Medium PunchIt’s a two-hit combo.
ZilantHeavy Kick, Heavy PunchIt’s a two-hit combo.
Zilant MidHeavy Kick, Heavy Punch, Heavy PunchIt’s an extension of Zilant.
Zilant LowHeavy Kick, Heavy Punch, Heavy KickIt’s an extension of Zilant.

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JP Special Moves

MoveCommandWhat It Does
TriglavDown, Down + (Any) PunchIt’s an attack that rises from the ground.
StribogQuarter Circle Forward + (Any) PunchIt’s a medium-range attack with his staff.
DepartureQuarter Circle Back + (Any) PunchIt creates a rift above him at different distances.
Departure: Window(After Departure) Quarter Circle Back + Light or Medium PunchJP teleports himself through the rift.
Departure: Shadow(After Departure) Quarter Circle Back + Heavy PunchIt spawns a thorn through the rift.
AmnesiaDown, Down + (Any) KickIt’s a parry that creates a projectile when activated.
TorbalanQuarter Circle Forward + (Any) KickJP throws a copy that attacks two times. Can be feinted.
EmbraceQuarter Circle Back + (Any) KickJP throws a copy that grabs the opponent.

JP Super Arts

MoveCommandWhat It Does
ChornobogDoble Quarter Circle Forward + (Any) PunchIt’s a strong attack that shoots shockwaves.
LovushkaDoble Quarter Circle Back + (Any) PunchIt creates multiple rifts and clones.
InterdictionDoble Quarter Circle Forward + (Any) KickIt’s a close-range attack that unleashes a cinematic attack.

Juri Move List

Juri Unique Attacks

MoveCommandWhat It Does
KyoseshoForward + Medium PunchForward-moving punch.
Senkai KickForward + Medium KickOverhead kick attack.
Renko KicksForward + Heavy PunchTwo-hit sequence of kicks.
KorenzanBack + Heavy KickMulti-hit kick.
Death CrestMedium Punch Back + Heavy Punch, Heavy PunchCombo attack that sends an opponent flying.

Juri Special Moves

MoveCommandWhat It Does
FuhajinQuarter Circle Back + (Any) KickUpwards kick while capturing ki.
SaihashoQuarter Circle Forward + Light KickRoundhouse kick that fires a low projectile.
AnkensatsuQuarter Circle Forward + Medium KickLow-arc forward leap with an axe kick.
Go OhsatsuQuarter Circle Forward + Heavy KickForward lunge with a swift overhead roundhouse.
TensenrinForward, Down, Down Forward + (Any) PunchWindmill rotate with a series of kicks.
Shiku-sen(During Forward Jump) Quarter Circle Back + (Any) KickSurprise kick attack while airborne.
Shiren-sen(After Shiku-sen) (Any) KickSeries of kicks performed from Shiku-sen.

Juri Super Arts

MoveCommandWhat It Does
Sakkai FuhazanDouble Quarter Circle Forward + (Any) KickFire multiple ki blasts with a kick, followed up with a giant ki blast.
Feng Shui EngineDoble Quarter Circle Back + (Any) PunchOnce powered up, you will be able to cancel normal moves into other normals or unique attacks.
Kaisen Dankai RakuDoble Quarter Circle Back + (Any) KickA powerful sequence of attacks fueled by the Feng Shui Engine.

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Ken Move List

Ken Unique Attacks

MoveCommandWhat It Does
Quick DashKick + KickA quick forward sprint.
Emergency Stop(During Quick Dash) Light KickQuick stop from dash.
Thunder Kick(During Quick Dash) Medium KickOverhead kick attack.
Forward Step Kick(During Quick Dash) Heavy KickA forward kick with long reach.
Chin BusterMedium Punch, Heavy PunchQuick series of attacks
Triple Flash KicksMedium Kick, Medium Kick, Heavy KickThree kick sequence with long reach.

Ken Special Moves

MoveCommandWhat It Does
HadokenQuarter Circle Forward + (Any) PunchFire a ki blast directly forward.
ShoryukenForward, Down, Down-Forward + (Any) PunchA devastating uppercut.
Dragonlash KickForward, Down, Down-Forward + (Any) KickLeaping roundhouse kick.
Jinrai KickQuarter Circle Forward + (Any) KickForward-moving roundhouse kick.
Kazekama Shin KickForward + Light KickLow kick.
Gorai Axe KickForward + Medium KickVertical axe kick.
Senka Snap KickForward + Heavy KickRoundhouse kick.
Kasai Thrust Kick(During any OD Jinrai Kick) Forward + (Any) KickFollow-up sequence of kicks.
Tatsumaki Senpu-kyakuQuarter Circle Back + (Any) KickA series of roundhouse kicks while moving forward.
Aerial Tatsumaki Senpu-kyaku(During a forward jump) Quarter Circle Back + (Any) KickA series of roundhouse kicks performed while airborne.

Ken Super Arts

MoveCommandWhat It Does
Dragonlash FlameDouble Quarter Circle Back + (Any) KickLaunch your opponent and perform a series of kicks while airborne.
Shippu Jinrai-kyakuDouble Quarter Circle Forward + (Any) KickA flurry of kicks that finishes with a rising Tatsumaki Senpu-kyaku.
Shinryu ReppaDouble Quarter Circle Forward+ (Any) PunchOne-two Shoryuken combo with a final heavy Shoryuken.

Kimberly Move List

Kimberly Unique Attacks

MoveCommandWhat It Does
Water Slicer SlideDown Forward + Medium KickIt’s a sliding attack.
Windmill KickBack + Heavy KickIt’s an overhead.
Short UppercutBack + Heavy PunchIt’s an uppercut.
Hisen KickForward + Heavy KickIt’s a strong kick that makes Kimberly jump.
Step Up(After Hisen Kick) A JumpKimberly uses the opponent to jump around.
High Double StrikeHeavy Punch, Heavy KickIt’s a two-hit combo.
Elbow Drop(In the air) Down + Medium PunchIt’s a jumping attack.
Bushin Tiger FangsMedium Punch, Heavy PunchIt’s a two-hit combo.
Bushin Prism StrikesLight Punch, Medium Punch, Heavy Punch, Heavy KickIt’s a series of attacks.
Bushin HellchainLight Punch, Medium Punch, Down + Heavy Punch, Heavy KickIt’s a series of attacks.
Bushin Hellchain ThrowLight Punch, Medium Punch, Down + Heavy Punch, Down + Heavy KickIt’s a series of attacks that ends with a back throw.

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Kimberly Special Moves

MoveCommandWhat It Does
Bushin SenpukyakuQuarter Circle Back + (Any) KickIt’s a series of kicks that go up.
Aerial Bushin Senpukyaku(In the air) Quarter Circle Back + (Any) KickIt’s a series of kicks.
SprintQuarter Circle Forward + (Any) KickIt’s a quick sprint forward.
Emergency Stop(After Sprint) (Any) PunchIt stops Sprint.
Torso Cleaver(After Sprint) Light KickIt’s a strong kick.
Shadow Slide(After Sprint) Medium KickIt’s a sliding attack.
Neck Hunter(After Sprint) Heavy KickIt’s an overhead.
Arc Step(After Sprint) (No input)When Sprint reaches the opponent, Kimberly jumps over them.
Bushin Izuna Otoshi(After Arc Step) (Any) PunchIt’s a grab.
Bushin Hojin Kick(After Arc Step) (Any) KickIt’s a strong kick attack.
Vagabond EdgeQuarter Circle Forward + (Any) PunchIt’s an attack after a leap forward.
Hidden VariableQuarter Circle Back + (Any) PunchKimberly uses paint bombs to quickly appear and disappear in different directions.
Genius at PlayDown, Down + (Any) PunchKimberly charges a Shuriken Bomb stock.
Shuriken BombDown, Down + (Any) PunchIt’s a projectile that explodes on the floor. It requires at least one Shuriken Bomb stock.
Shuriken Bomb SpreadDown, Down + Two PunchesKimberly throws two projectiles that explode on the floor. It requires at least two Shuriken Bomb stocks.
Nue Twister(In the air) Quarter Circle Forward + (Any) PunchIt’s an aerial command grab.

Kimberly Super Arts

MoveCommandWhat It Does
Bushin BeatsDoble Quarter Circle Forward + (Any) KickIt’s a series of quick attacks after a rush forward.
Bushin Thunderous BeatsDoble Quarter Circle Forward + (Any) KickThe same as Bushin Beats, but it ends with an explosion. It requires at least one Shuriken Bomb stock.
Bushin ScrambleDoble Quarter Circle Back + (Any) PunchKimberly jumps in the air and deals a series of strong attacks.
Soaring Bushin Scramble(In the air) Doble Quarter Circle Back + (Any) PunchIt’s a series of strong attacks.
Bushin Ninjastar CypherDoble Quarter Circle Forward + (Any) PunchIt’s a close-range hit that unleashes a cinematic attack.

Lily Move List

Lily Unique Attacks

MoveCommandWhat It Does
Ridge ThrustDown Forward + Heavy PunchIt’s an overhead.
Horn BreakerBack + Heavy PunchIt’s a strong attack.
Great Spin(In the air) Down + Heavy PunchIt’s a strong aerial attack.
Double Arrow(In the air) Medium Punch, Medium PunchIt’s an aerial two-hit combo.
Desert StormForward + Heavy Punch, Heavy Punch, Heavy PunchIt’s a series of strong attacks.

Lily Special Moves

MoveCommandWhat It Does
Condor WindQuarter Circle Back + (Any) PunchIt charges Windclad stock. It can be held down.
Condor SpireQuarter Circle Forward + (Any) KickIt’s a flying attack, goes forward.
Tomahawk BusterDragon Punch + (Any) PunchIt’s a flying attack, goes upward.
Condor Dive(In the air) Two PunchesIt’s a flying attack.
OD Condor Dive(In the air or after an OD Tomahawk Buster) Three PunchesIt’s a follow-up flying attack.
Mexican Typhoon360 + (Any) PunchIt’s a command grab.

Lily Super Arts

MoveCommandWhat It Does
Breezing HawkDoble Quarter Circle Forward + (Any) PunchIt’s a series of strong but slow attacks.
ThunderbirdDoble Quarter Circle Forward + (Any) KickIt’s a hurricane attack.
Soaring Thunderbird(In the air) Doble Quarter Circle Forward + (Any) KickIdem Thunderbird but in the air.
Raging TyphoonDoble Quarter Circle Back + (Any) PunchIt’s a close-range grab that unleashes a cinematic attack.

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Luke Move List

Luke Unique Attacks

MoveCommandWhat It Does
RawhideForward + Medium PunchIt’s an overhead.
SuppressorBack + Heavy PunchIt’s a strong punch.
Outlaw KickBack + Heavy KickIt’s a strong kick.
Double ImpactForward + Heavy Punch, Heavy PunchIt’s a two-hit combo.
Triple ImpactLight Punch, Medium Punch, Heavy PunchIt’s a three-hit combo.
Nose BreakerDown + Medium Kick, Down + Heavy PunchIt’s a two-hit combo.
Snapback ComboMedium Punch x4 It’s a four-hit combo.

Luke Special Moves

MoveCommandWhat It Does
Sand BlastQuarter Circle Forward + (Any) PunchIt’s a projectile.
Fatal ShotTwo Punches (after an Overdrive Sand Blast)It’s a projectile follow-up.
Flash KnuckleQuarter Circle Back + (Any) PunchIt’s an uppercut. Can be charged.
DDT(After an Overdrive Flash Knuckle) Two PunchesIt’s a grab.
Aerial Flash Knuckle(In the air) Quarter Circle Back + (Any) PunchIt’s a strong aerial punch.
AvengerQuarter Circle Forward + (Any) KickIt’s a short run.
No Chaser(After Avenger) (Any) PunchIt’s a stampede.
Impaler(After Avenger) (Any) Kick It’s an overhead.
Rising UppercutDragon Punch + (Any) PunchIt’s an uppercut.
Slam Dunk(After Rising Uppercut) Two PunchesIt’s a finisher for the uppercut, knockdowns enemy.

Luke Super Arts

MoveCommandWhat It Does
Vulcan BlastDoble Quarter Circle Forward + (Any) PunchIt’s a series of projectiles.
EraserDoble Quarter Circle Back + (Any) PunchIt’s a series of heavy punches.
Pale RiderDoble Quarter Circle Forward+ (Any) KickIt’s a close-range hit that unleashes a cinematic attack.

Manon Move List

Manon Unique Attacks

MoveCommandWhat It Does
RéverenceBack + Medium PunchIt’s a quick attack.
Tomoe DerrièreDown Forward + Heavy KickIt’s a launcher.
À TerreMedium Punch, Medium KickIt’s a two-hit combo that brings the enemy closer.
En HautBack + Medium Kick, Medium KickIt’s a two-hit combo, and the second attack is an overhead.
Temps LiéHeavy Punch, Heavy PunchIt’s a two-hit combo that brings the enemy closer.
AllongéDown + Heavy Punch + Heavy PunchIt’s a two-hit combo that works as an anti-air.

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Manon Special Moves

MoveCommandWhat It Does
Manège DoréHalf Circle Back + (Any) PunchIt’s a command grab. It becomes stronger depending on how many medals you have.
Rond-pointQuarter Circle Forward + (Any) KickIt’s an anti-air attack.
DégagéQuarter Circle Back + (Any) KickIt’s a strong kick attack that changes depending on which Kick you use.
RenverséQuarter Circle Forward + (Any) PunchIt’s a command grab that can be feinted. It becomes stronger depending on how many medals you have.
Grand Fouetté(After Renversé) (Any) KickIt’s a strong kick that cancels the command grab.

Manon Super Arts

MoveCommandWhat It Does
ArabesqueDoble Quarter Circle Forward + (Any) KickIt’s a quick sliding attack.
ÉtoileDoble Quarter Circle Back + (Any) KickIt’s a series of kick attacks with long range.
Pas de DeuxDoble Quarter Circle Forward + (Any) PunchIt’s a command grab that unleashes a cinematic attack.

Marisa Move List

Marisa Unique Attacks

MoveCommandWhat It Does
Marisa Style(Hold) Heavy Punch or Heavy KickIncreased Heavy attacks.
Light Two HitterLight Punch, Light PunchIt’s a two-hit combo.
Medium Two HitterMedium Punch, Medium PunchIt’s a two-hit combo.
Heavy Two HitterHeavy Punch, Heavy PunchIt’s a two-hit combo.
Volare Combo(In the air) Medium Punch, Medium PunchIt’s a two-hit combo in the air.
Caelum Arc(In neutral jump) Down + Heavy PunchIt’s an aerial punch with a wide range.
Magna BunkerBack + Heavy PunchIt’s a strong attack.
Novacula SwipeForward + Medium Punch, Heavy PunchIt’s a two-hit combo that ends with a low.
Novacula ThurstForward + Medium Punch, Heavy KickIt’s a two-hit combo that ends with a high.
Malleus BreakerDown Forward + Heavy Punch, Down Forward + Heavy PunchIt’s a two-hit combo with overheads.
Falx CrusherForward + Heavy Kick, Forward + Heavy KickIt’s a two-hit combo.

Marisa Special Moves

MoveCommandWhat It Does
GladiusQuarter Circle Forward + (Any) PunchIt’s a strong punch. It can be held down.
DimachaerusQuarter Circle Back + (Any) Punch, Forward + (Any) PunchIt’s an uppercut with a finisher.
PhalanxDragon Punch + (Any) PunchIt’s an overhead.
QuadrigaQuarter Circle Forward + (Any) KickIt’s a strong kick.
ScutumQuarter Circle Back + (Any) KickIt’s a parry and chance of stance. It can be held down.
Tonitrus(After Scutum) (Any) Punch + (Any) PunchIt’s a two-hit attack.
Procella(After Scutum) (Any) KickIt’s a strong kick.
Enfold(After Scutum) Light Kick + Light PunchIt’s a throw.

Marisa Super Arts

MoveCommandWhat It Does
Javelin of MarisaDoble Quarter Circle Forward + (Any) PunchIt’s a strong punch attack. It can be held down.
MeteoriteDoble Quarter Circle Back + (Any) PunchIt’s an upper attack.
Goddess of the HuntDoble Quarter Circle Forward + (Any) KickIt’s a close-range punch that unleashes a cinematic attack.

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Ryu Move List

Ryu Unique Attacks

MoveCommandWhat It Does
Collarbone BreakerForward + Medium PunchIt’s an overhead.
Solar Plexus StrikeForward + Heavy PunchIt’s a multi-hit punch.
Short UppercutBack + Heavy PunchIt’s an uppercut.
Axe KickBack + Heavy KickIt’s an overhead.
Whirlwind KickForward + Heavy KickA strong kick.
High Double StrikeHeavy Punch, Heavy KickIt’s a two-hit combo.
Fuwa Triple StrikeMedium Punch, Light Kick, Heavy Kick It’s a three-hit combo.

Ryu Special Moves

MoveCommandWhat It Does
HadokenQuarter Circle Forward + (Any) PunchIt’s a projectile.
ShoryukenDragon Punch + (Any) PunchIt’s an uppercut.
Tatsumaki Senpu-kyakuQuarter Circle Back + (Any) KickIt’s a series of kicks.
Aerial Tatsumaki Senpu-kyaku(In Air) Quarter Circle Back + (Any) KickIt’s the Tatsumaki Senpu-kyaku but in the air. It changes direction.
High Blade KickQuarter Circle Forward + (Any) KickA strong kick that sends the enemy flying.
HashogekiQuarter Circle Back + (Any) PunchA close-range Ki burst.
Denjin ChargeDown, Down + (Any) Punch A booster that enhances some of your moves.

Ryu Super Arts

MoveCommandWhat It Does
Shinku HadokenDoble Quarter Circle Forward + (Any) PunchIt’s a projectile.
Shin HashogekiDoble Quarter Circle Back + (Any) PunchA close-range Ki burst. Can be charged.
Shin ShoryukenDoble Quarter Circle Forward + (Any) KickIt’s a close-range uppercut that unleashes a cinematic attack.

Zangief Move List

Zangief Unique Attacks

MoveCommandWhat It Does
HellstabDown Forward + Medium PunchIt’s a quick attack.
Knee HammerForward + Medium KickIt’s a quick knee.
HeadbuttForward + Heavy PunchIt’s a strong attack.
Cyclone Wheel KickForward + Heavy KickIt’s an overhead.
Smetana DropkickDown Forward + Heavy KickA jumping kick.
Flying Body Press(In the air) Down + Heavy PunchIt’s an aerial slam.
Flying Headbutt(In neutral jump) Up + Heavy PunchIt’s an aerial headbutt.
Machine Gun ChopsMedium Punch, Medium Punch, Medium PunchIt’s a series of strong hits.
Power StompsDown, Down + Medium Kick, Medium Kick, Medium KickIt’s a series of strong kicks.

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Zangief Special Moves

MoveCommandWhat It Does
Double LariatTwo PunchesIt’s a spin attack.
Screw Piledriver360 + (Any) PunchIt’s a command grab.
Borscht Dynamite(In the air) 360 + (Any) KickIt’s a command grab.
Russian Suplex(Near opponent) Half Circle Back + (Any) KickIt’s a command grab.
Siberian Express.(Far from opponent) Half Circle Back + (Any) KickA run that ends with a grab.
Tundra StormDown, Down + Heavy KickIt’s a parry for specific attacks.

Zangief Super Arts

MoveCommandWhat It Does
Aerial Russian SlamDoble Quarter Circle Forward + (Any) KickIt’s a jumping command grab.
Cyclone LariatDoble Quarter Circle Forward + (Any) PunchIt’s a spinning attack that attracts the enemy and ends with a grab. The spinning part can be held down.
Bolshoi Storm Buster360x2 + (Any) PunchIt’s a close-range command grab that unleashes a cinematic attack.

Looking for even more SF6 Guides? Why not check out...

  • Beginner's Guide - Basics and Features
  • Character Guide - Move Lists and Best Tips
  • Essential Tips and Tricks
  • Gift Guide: Best Gifts for Every Master
  • World Tour Walkthrough

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In This Guide

Moves List: All Special Moves and Super Arts - Street Fighter 6 Guide - IGN (1)

Street Fighter 6

Capcom

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PlayStation 4Xbox Series X|SPCPlayStation 5

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Moves List: All Special Moves and Super Arts - Street Fighter 6 Guide - IGN (2024)
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